Author Archives: teilasblog

Medieval Monday: The Peasant


Originally posted on Allison D. Reid:
Now that I’ve gone through all the labors of the months, my first-of-the-month posts will shift focus to something new–social status and occupations. We’ll start with peasants, who were at the bottom of the…

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Designing Worlds: How to create more realistic geography/geology


I am currently working on a world terrain for a game we are making. This is one of my favorite parts of game development and design. In a previous job, I made maps for a game with a relatively large … Continue reading

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The Double-Edged Sword Of Immersion


Here is an article about immersion that you might enjoy! Read and comment below if you wish and make sure you press like for the author on his site if you enjoy the article. via The Double-Edged Sword Of Immersion

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Medieval footwear and gait


Thought you would like the latest from Allison D. Reid on Medieval Monday! The video she included is fabulous! via Medieval Monday: Boots, Shoes, and Walking Medieval

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Hurricane Irma


Irma delays our trailer but we learn some life’s lessons. Continue reading

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Drama among role players


A team member sent me a link to an interesting article release this week by Larry Everett on Massively Overpowered  which I thought was interesting. I posted a response on the forums but thought I would re-post here. I am still … Continue reading

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Classes are boring


No, I do not mean those classes you take in school. I mean, of course, classes in MMO’s. Again, I did a bit of research into games with classes (your typical paladin, wizard, etc.) and those that did not. Few … Continue reading

Posted in Emergent Gamplay, Musings, Skills | Tagged , | 7 Comments

The End Game game…..


I am not trying to start a controversial thread here so hope you will bear with me. I know that the vast majorities of folks here who also play games, especially MMOs, are motivated by the very things that we … Continue reading

Posted in Game Mechanics, Musings | Tagged , | 4 Comments

Si Fi detour…


We took a little side job to create a character system UI and one of our demos for the project is a Sci Fi version of the UI. The challenge was to make it from all original art and whatever … Continue reading

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Roleplay makes games more fun!


Found this and thought I would share! Shared from Creators.co via Dungeons And Dragons Changed The Way I Game — Falcon Game Reviews

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