Category Archives: Musings

Classes are boring


No, I do not mean those classes you take in school. I mean, of course, classes in MMO’s. Again, I did a bit of research into games with classes (your typical paladin, wizard, etc.) and those that did not. Few … Continue reading

Posted in Emergent Gamplay, Musings, Skills | Tagged , | 5 Comments

The End Game game…..


I am not trying to start a controversial thread here so hope you will bear with me. I know that the vast majorities of folks here who also play games, especially MMOs, are motivated by the very things that we … Continue reading

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Development is so much more than making games


  It has been a while since the last update so I thought I would try to catch up. The last few months have been busy for us. In October, we gave a presentation in Tampa to a local game development group. … Continue reading

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A Role Player answers the call!


So I sent out a call to role players, on my blog, on Twitter and on Facebook.  Not long after, the I found the below in the comment section.  With the writer’s permission, I have copied it here. This is … Continue reading

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No Man’s Sky and Procedural Generation


The other day I was MUSING about procedural generation and thought I would write a bit about my opinions.  With the release of No Man’s Sky, a game that was hyped as a game with innovative use of procedural generation, … Continue reading

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Bittersweet memories…


Tonight I received a request to send a mass e-mail out on our LoA forums. The request was from a young man who has become one of my dearest friends, even though we live on opposite sides of the world. … Continue reading

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FPS anyone??!!!


So…we decided that it is taking too long to make our game.  But…we were thinking…an FPS shoot ’em up game would be so easy to make! Why not just take our art work and environmental assets, add a Unity asset … Continue reading

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