Category Archives: Terrain

Designing Worlds: How to create more realistic geography/geology


I am currently working on a world terrain for a game we are making. This is one of my favorite parts of game development and design. In a previous job, I made maps for a game with a relatively large … Continue reading

Posted in Terrain, Uncategorized | Tagged , , | 4 Comments

No Man’s Sky and Procedural Generation


The other day I was MUSING about procedural generation and thought I would write a bit about my opinions.  With the release of No Man’s Sky, a game that was hyped as a game with innovative use of procedural generation, … Continue reading

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Work, work, work!


Hello, While it has been a while since my last post, this does not mean we haven’t been working. Unity 5 required quite a few updates and while most of them went smoothly, there were a few issues.  Our entire … Continue reading

Posted in Buildings, Day Night Cycle, Legends of Aryiure, Pictures, Screenshots, Speedtree, Terrain, Unity | Tagged , , , , , , , , , , , | 2 Comments

Ye Olde Mill


Hi everyone, I finished something new, an old mill that sits along the river. I went in and decorated the terrain a bit around it and thought I would share a picture and a video. The mill and wheel were … Continue reading

Posted in Chapter 1: Among the Ashes, Legends of Aryiure, Pictures, Screenshots, Terrain, Unity, Unity Assets, videos | Tagged , , , , , , , , | 4 Comments

Herds and Flocks


Sorry about the delay in updates but I have been working on something and wanted to share it with you. However, we had delays due to issues that needed to be solved. Anyway, I am ready now. We have added … Continue reading

Posted in animals, Animations, Farming, Terrain, videos | Tagged , , , , , , , , , , , | 9 Comments

Little House on the Bloodlands…..


Hi everyone, Another short update for you.  I have been working seriously on the housing for the game. We will begin with a small village on the rolling hills and meadows of the Bloodlands.  I made a few houses but … Continue reading

Posted in Chapter 1: Among the Ashes, Legends of Aryiure, Pictures, Player Housing, Screenshots, Terrain | Tagged , , , , , , , , , , , | 8 Comments

Foraging and Inventory


Hi everyone, I have a small update to the foraging.  Ryan has made a little video showing the beginnings of the foraging skill. Unskilled players will see only the random forage on their first try. This means they collect whatever … Continue reading

Posted in Animations, Chapter 1: Among the Ashes, Inventory, Legends of Aryiure, Pictures, Screenshots, Skills, Terrain, UI, Uncategorized | Tagged , , , , , , , , , , , , , , | 2 Comments

Happy Holidays!


I just wanted to stop by on Christmas Eve to wish all of you a happy holiday and a fantastic New Year from all of us at Watre games and the Legends of Aryiure team. I have a little fun … Continue reading

Posted in Chapter 1: Among the Ashes, Characters, Clothing, Legends of Aryiure, Pictures, Screenshots, Terrain, Unity | Tagged , , , , , , , , | Leave a comment

More pictures of the terrain….


I have been playing with the terrain a bit more, getting ready to add roads.  The package I am using to build the roads was recently updated and I wanted that particular update before I started. It will make things … Continue reading

Posted in Artwork, Chapter 1: Among the Ashes, Legends of Aryiure, Pictures, Screenshots, Terrain | Tagged , , , , , , , , , | Leave a comment

A few more screenshots…


Hi everyone! A request was made for a few more terrain pictures so here you go! I am in the process of playing around with the fog and other effects. Enjoy! The blades of the windmill turn! I will have … Continue reading

Posted in Chapter 1: Among the Ashes, Legends of Aryiure, Pictures, Screenshots, Terrain, Unity | Tagged , , , , | Leave a comment