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Category Archives: Terrain
Designing Worlds: How to create more realistic geography/geology
I am currently working on a world terrain for a game we are making. This is one of my favorite parts of game development and design. In a previous job, I made maps for a game with a relatively large … Continue reading
No Man’s Sky and Procedural Generation
The other day I was MUSING about procedural generation and thought I would write a bit about my opinions. With the release of No Man’s Sky, a game that was hyped as a game with innovative use of procedural generation, … Continue reading
Posted in Musings, Terrain
Tagged game development, landscape, procedural generation
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Ye Olde Mill
Hi everyone, I finished something new, an old mill that sits along the river. I went in and decorated the terrain a bit around it and thought I would share a picture and a video. The mill and wheel were … Continue reading
Posted in Chapter 1: Among the Ashes, Legends of Aryiure, Pictures, Screenshots, Terrain, Unity, Unity Assets, videos
Tagged Adellion, Aryiure, Environment, game development, landscape, Legends of Aryiure, MMO, screenshots, video
4 Comments
Herds and Flocks
Sorry about the delay in updates but I have been working on something and wanted to share it with you. However, we had delays due to issues that needed to be solved. Anyway, I am ready now. We have added … Continue reading
Posted in animals, Animations, Farming, Terrain, videos
Tagged Adellion, animals, Animations, Aryiure, Caeril, Environment, game development, herds, landscape, Legends of Aryiure, MMORPG, videos
9 Comments