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Tag Archives: game development
Big move and new client
The past 6 months have been crazy. We have made a huge move from Florida to New Jersey. This means leaving our house of many years, packing it all up, driving 2 days with kids, 4 cats and a … Continue reading
The various versions of Unity…Why we use the free version
I was reading some posts on the Unity forums today and thought I might explain to people following our game why we use Unity Personal. I am sure you will see it pop up in our test builds so you … Continue reading
Development is so much more than making games
It has been a while since the last update so I thought I would try to catch up. The last few months have been busy for us. In October, we gave a presentation in Tampa to a local game development group. … Continue reading
Posted in Musings, Uncategorized
Tagged game development, Legends of Aryiure, video games
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Art, it is those little things that count.
Finding the right art style for a game is one of those things you must do to make your game art cohesive with the rest of the game style. Some games are stylistic, some choose photo-realism, and some choose fantastic … Continue reading
No Man’s Sky and Procedural Generation
The other day I was MUSING about procedural generation and thought I would write a bit about my opinions. With the release of No Man’s Sky, a game that was hyped as a game with innovative use of procedural generation, … Continue reading
Posted in Musings, Terrain
Tagged game development, landscape, procedural generation
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FPS anyone??!!!
So…we decided that it is taking too long to make our game. But…we were thinking…an FPS shoot ’em up game would be so easy to make! Why not just take our art work and environmental assets, add a Unity asset … Continue reading
Posted in Musings, Uncategorized
Tagged game development, Legends of Aryiure, video games
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Player Housing
Hello! I am gathering the pieces to show you our player housing system and it is taking longer than usual, of course. I am also testing a new terrain tool that is awesome so that is taking some of my … Continue reading
Thanks for the feedback!
I heard from a number of people about the swamp video. Everyone liked it and a few had some great suggestions as well. The number one suggestion from almost everyone I talked to was that the grass was too long. … Continue reading
Posted in Drulons, Legends of Aryiure, Musings
Tagged Adellion, Aryiure, game development
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